Category Archives: Official News From Beth

Fallout 76: Scribe of Avalon Update Notes – December 15, 2020 (Re-Print from Bethesda)

Our final update of the year marks the beginning of Fallout 76 Season 3, which features the all-new “Scribe of Avalon” Scoreboard and a wide variety of new rewards for you to claim during you Season journey. In addition to the new Season, we’ve also included a number of bug fixes. Read on to catch the patch notes.

Update Version

Check the download sizes below for today’s patch on your platform of choice:

  • PC ( 5.0 GB
  • PC (Microsoft Store): 11.9 GB
  • PC (Steam): 5.7 GB
  • PlayStation 4: 9.2 GB
  • Xbox One: 11.6 GB

Fallout 76 Season 3 Has Begun!

  • We’re kicking off Fallout 76 Season 3 with the all-new “Scribe of Avalon” Scoreboard, where you will join the intrepid time-traveling historian, K.D. Inkwell, to investigate the mysteries of a medieval civilization.
    • The new Scoreboard features 100 ranks to achieve as you and Inkwell work to find and preserve technology in Avalon over the coming months.
    • As always, we’ve added a host of new rewards that you will unlock as you rank up, including Power Armor paints, Weapon Skins, Outfits, themed cosmetics, C.A.M.P. items, in-game currencies, consumables Perk Card Packs, and more.
    • This Season, we’ve also implemented several new types of rank-up rewards that are available for the first time ever, like Lite Allies, Backpack Flairs, Perfectly Preserved Bubblegum, the Antique Speed Bag, and Perk Coins.
  • We’ve made a few adjustments for Season 3 that you may want to keep in mind as you dive in:
    • For the first time, we’ve added several bonus rewards to the Scoreboard for Fallout 1st Members at certain rank milestones, which can be claimed in addition to the normal rewards those ranks offer.
    • We’ve implemented some new Challenges in the Daily and Weekly rotations, as well. These include Shelters-themed Challenges, and Challenges to take down different enemies, like Blood Eagles and Mothman Cultists.
    • Finally, last season’s Weight Bench reward is now available for purchase from Gold Bullion vendors so that players who missed it have another opportunity to grab one.
  • Head to the Seasons page on and read our recent Season 3 Preview article to get more information about Season 3, as well as a check out the rewards that will be up for grabs.
  • “Core Vault” Objects: We’ve added a few new items to the set of “Core Vault” C.A.M.P. objects that are unlocked after you complete the “Home Expansion” quest, including a Foundation version of the Core Vault Floor, a new Doorway Wall, and a Vault-themed door to match.

Bug Fixes

Art & Graphics
  • Power Armor: The headlamp on the Blue Demon Power Armor Helmet now shines in the correct direction in third-person view.
  • Underarmor: The Brotherhood of Steel Camouflage Infantry Uniform no longer clips through equipped outfits.
C.A.M.P. and Workshops
  • Ammo Converter: Flamer Fuel can now be sold using the 100x sell option, and Railroad Spikes can be purchased using the 100x buy option.
  • Defenses: The Encampment Gate is now centered between its posts.
  • Defenses: Encampment Fences can now be snapped to the left side of the Encampment Gate.
  • Exploit: Addressed a C.A.M.P. budget exploit related to Patio Chairs.
  • Spooky Sound Machine: The Spooky Sound Machine can now be placed at the same time as the Fog Machine.
  • Vault Catwalk: Straight sections of Vault Catwalk can now be properly snapped to corner pieces.
  • Combat: Killing the Scorchbeast Queen now count toward “Kill Different Kinds of Tough Enemies” Combat Challenge progress.
  • Combat: Killing the Flatwoods Monster now counts toward “Kill an Alien” subchallenge progress for the “Kill different kinds of human-like creatures” Combat Challenge.
  • Combat: Killing a Small Frog now counts toward “Kill Different Kinds of Critters” Combat Challenge progress.
  • Combat: Killing a Hermit Crab now counts toward “Kill Different Kinds of Arthropods” Combat Challenge progress.
  • Combat: Killing Mirelurks and Fog Crawlers now counts toward “Kill Different Kinds of Aquatic or Semi-Aquatic Creatures” Combat Challenge progress.
  • Combat: Killing Cave Crickets now counts toward “Kill different Kinds of Insects and Bugs” Combat Challenge progress.
  • Daily: Fixed an issue that prevented some Holotapes from counting toward “Listen to an Audio Holotape” Daily Challenge progress.
  • World: The “Discover the Overseer’s C.A.M.P.” World Challenge now displays the correct reward icon in the Challenge menu.
  • Armor: Red Viper Armor Skins can now be favorited for use in Nuclear Winter.
  • Headwear: Red Viper and Camouflage Skins can now be applied to the Urban Scout Mask.
  • Plans: Fixed an issue that prevented the Plan for the Poodle Sleeping Bag from dropping as a reward for level 50+ players in Daily Ops.
Performance and Stability
  • Client Stability: Fixed a PC client crash that could occur when fighting Scorched in the Forest.
  • Client Stability: Fixed a PlayStation 4 client crash that could occur when exiting another player’s Vault Atrium Shelter.
  • Client Stability: Fixed an Xbox One client crash that could occur when entering the Foundation Supply Room during the “Supplying Demands” quest.
  • Performance: Fixed an issue that could cause client hitching during gameplay.
Quests and Events
  • Property Rights: Sheena no longer spawns inside a wall during the “Speak to Sheena” objective.
  • Build: Floors and other objects can now be built at the spawn point inside Shelters, excluding items like Traps and Pressure Plates.
  • Floor Décor: Potted Plants can now be built near Shelter ceilings more easily, and no longer sometimes place outside the playable area.
  • Entrances: Fixed a case where Large Shelter Entrances could not be placed near water.
  • Entrances: Objects built on top of Large Shelter Entrances no longer clip through the pre-existing metal beams.
  • Programmable Objects: Light Boxes, Switches, Cycling Lights, and other objects that can be “programmed” now retain their settings between play sessions.
  • Wall Décor: Fixed an issue that could cause the Eat-o-tronic to clip into the floor when built inside the Vault Lobby Shelter.
  • Wallpapers: Only Wallpapers that the player owns can be placed inside of Shelters.
  • Wires: Wires attached between Generators and certain powered objects, like Decontamination Showers, now persist after exiting and re-entering a Shelter.
  • Collectron Stations: Added Sound effects that will play when opening or closing the container attached to Collectron Stations.
User Interface
  • Atomic Shop: Fixed an issue that could prevent further menu navigation in the Atomic Shop after purchasing a Bundle.
  • Help Menu: Added Shelters information to the Fallout 76 Help Menu.
  • Inventory: Opening a Holiday Gift no longer causes the player’s current selection to automatically move up one row in the Aid menu.
  • Scoreboard: Purchasing multiple rank-ups quickly no longer sometimes causes the rank-up button to become non-functional.



In this week’s Inside the Vault, we’re sharing an in-depth preview of Fallout 76 Season 3, which will begin after a small update next Tuesday. We’re also looking ahead to our first patch in 2021, which will contain a variety of community-requested quality-of-life improvements. Finally, we’ve got details for you on this year’s Holiday Scorched event, as well as an upcoming charity stream.


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On December 15, we’re kicking off our third Season, which will introduce the new “Scribe of Avalon” Scoreboard. This Season, you’ll step into the world of Astoundingly Awesome Tales to aid the intrepid time-traveling historian, K.D. Inkwell, as she investigates the mysteries behind an explosion of technologic advancements in the medieval civilization of Avalon.

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Of course, we’ve added a host of new rewards that you can claim as you and Inkwell explore the past. As with previous Seasons, you will be able to claim a reward for your characters every time you achieve one of this Season’s 100 ranks. These include themed cosmetics, C.A.M.P. items, in-game currencies, Perk Card Packs, consumables, and more. There are also several new types of rank-up rewards, like Lite Allies, which will be available for the first time! Finally, we’ve added a number of bonus rewards that Fallout 1st Members can claim at certain milestones in addition to the standard rewards those ranks offer.


Season 3 brings a broad assortment of rewards that will be yours for the taking as you rank up. It offers a host of brand-new cosmetics, like Guild of Antiquities and Vertiguard Power Armor paints, a set of K.D. Inkwell themed cosmetics, and weapon skins, as well as a variety of items for your C.A.M.P., like the Gold Collectron Station, and the Red Rocket Vending Machine. As mentioned above, we’re also introducing a number of items that will be making their debut as rank-up rewards:

  • Lite Allies: You will be able to claim two new “Lite Allies” during your Season journey. They will offer unique benefits, like healing or feeding you, in place of sending you on Daily Quests.
    • Yasmin Chowdhury – Yasmin is a cooking vendor who will replenish your hunger and thirst once every 24 hours. She also has uncommon, and sometimes rare, cooking Recipes for sale.
    • Solomon Hardy – Solomon primarily deals in medical supplies. He will also heal your HP, Rads, and Diseases in exchange for Caps.
  • Backpack Flairs – Bring more personality to your favorite Backpack by modding it to add new cosmetic Backpack Flairs at an Armor Workbench.
  • Antique Speed Bag – Practice your punches by brawling with the Antique Speed Bag in your C.A.M.P., which will temporarily increase your Agility.
  • Perfect Bubblegum – Chew some Perfectly Preserved Bubblegum to completely replenish your hunger and thirst, and remove the need to eat or drink for an hour.
  • Perk Coins – Rank up your Legendary Perks more quickly by filling your pockets with some Perk Coins.

Now that you’ve got a feel for some of the new rewards you will unlock as you travel through time with K.D. Inkwell, here’s a look at just a few of the items that will be up for grabs this Season:

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76 Season3Rewards VertiguardPA 1920

76 Season3Rewards YasminChowdhury 1920

76 Season3Rewards SolomanHardy 1920

76 Season3Rewards BackpackFlair 1920

76 Season3Rewards RedRocketVendingMachine 1920

76 Season3Rewards GoldCollectron 1920

76 Season3Rewards AntiqueSpeedBag 1920

76 Season3Rewards PresidentialGaussRifle 1920

76 Season3Rewards WoodAR10 1920


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As 2020 draws to a close, we wanted to peer into the future to share an early look at some of the changes that are coming with our first update in 2021. This update is going to focus on a variety of quality-of-life improvements that have been common requests from the community, and we’ve rounded up a few highlights to help whet your appetite:

  • Stash Increase – We’re currently planning to increase the Stash limit by 50%, to a maximum of 1,200 pounds. So, whether you stockpile weapons and armor, squirrel away lots of Junk, or hoard Perfectly Preserved Pies, you’ll have much more space to continue collecting.

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  • Stack Weight – Speaking of weight, large stacks of items like food, chems, and ammo can get quite heavy! Going forward, when you select any stackable item in your inventory, its Item Details will show the total weight of that stack to make it easier to see what’s consuming your storage space.

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  • Pip-Boy Updates – Finding the perfect item at just the right moment is about to get easier, because we’re adding three tabs to your Pip-Boy menu: “New,” “Armor,” and “Food/Drink.”
    • New – This tab will keep track of all the items you gather during a play session, sorted by newest to oldest.
    • Armor – We’ve split Armor into its own menu tab so that you can keep your gear separate from your other Apparel.
    • Food/Drinks – You wouldn’t want to chomp on some Funnel Cakes when you meant to use a Fury. Your food and drinks are going to get their own tab, while Chems and Serums will remain in “Aid.”

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  • Vending Machine Map Previews – The tooltip that appears when you’re previewing another player’s Vending Machines on the Map will now show the number of 1-, 2-, and 3-star legendary weapons and armor they’re selling. Additionally, it will no longer display any empty categories.

We’re hard at work on this update, so we aren’t ready to announce a release date just yet. However, we hope you will join us for a new round of playtesting in the Public Test Server next year. Keep an eye on for those details in January.


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The days are growing colder and that fireplace in your C.A.M.P. is starting to look cozier by the minute. However, there’s no time to curl up on the couch with hot cocoa just yet, because there are presents out there with your name on them. Some of the Scorched are getting ready to don their most festive attire, and they’re hard at work wrapping up gifts in preparation for the Holiday Scorched event, which begins next week.

Starting Thursday, keep an ear out for the sound of jingling bells and scan the horizon for any Scorched dressed in holiday garb. Each Holiday Scorched you take down will drop a Holiday Gift that you can unwrap to get some treats for your stocking and a chance at rare plans. We’ve added some new rewards this year, which is all the more reason to go on the hunt. You can also spend Caps to purchase Wrapping Paper from Vendors around Appalachia, which you can use to craft Holiday Gifts for even more loot. Here are the event’s start and end times:

  • Start: 12:00 p.m. ET on December 17
  • End: 12:00 p.m. ET on January 4


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On Thursday, December 17, we’ll be hosting a charity stream benefitting Toys for Tots! While the stream will run from 1:00 p.m. ET to 4:30 p.m. ET, and feature a variety of Bethesda games, Fallout 76 will have its own hour-long segment starting at 2:00 p.m. ET. Join Pete Hines, Jessica Finster, and Devann McCarthy as they guzzle Nukashine using brand-new characters and then race back to Vault 76. During the show, your donations to Toys for Tots can affect the race by making the hosts stop to perform an activity, like blowing up balloons, or even tossing back another Nukashine.

Join the fun by tuning into at 2:00 p.m. ET on December 17 to catch the race live and aid our quest to make the holiday season a little brighter for some great kids.

Next week, we’re going to take a look back at how Fallout 76 evolved over the course of this year, and we will return with new Inside the Vault articles for you in 2021. Warmest wishes to you and yours from all of us at Bethesda Game Studios as we head into the holidays!